To Ashes
An adventure puzzle game made for android phones as part of DADIU 2019
My role was visual artist & supporting art director, and my tasks uncluded:
All 2D assets
All shaders (using Amplify Shader)
VFX
Menus & UI
During this project I taught myself to use Amplify shader, having only 1 week of experience with the program prior to the project
Available for android phones: https://play.google.com/store/apps/details?id=dk.dadiu.ToAshes&hl=en
Watch the trailer: https://www.youtube.com/watch?v=9Hj5ky3ghsk
Behind the scenes
Menu design & dissolve shader
Screenshot of the game
Menu design & shaders for flame and match
Sparks based on movement
Early test of shaders on main character
Most things in the game can burn - test of shader using a chair